Spencer Striker
Phone
Office
About
Spencer Striker, PhD specializes in digital media design. His work centers on interaction design, mobile media, digital media and learning, video games, and entrepreneurship. Dr. Striker’s major current project is History Adventures: World of Characters—a fully interactive digital learning series that presents a fresh approach to history education, combining mobile entertainment technology with the power of narrative design. Dr. Striker’s other current projects include Global Pandemics: Plague of Athens (built for Chromebook as a Chrome browser web app); Global Pandemics: Black Death (iOS/Android native app for tablet); Empires & Interconnections, (built for Apple Books interactive; then rebuilt as an iOS native app for iPad, (using the Unity3D game engine); with work on the Android tablet version under way); Plague of Athens: a VR Experience (adapted from the Chrome browser web app); the Digital Doha Podcast; and America’s City, a forthcoming special edition of History Adventures designed to immerse students in the world of revolutionary-era NYC, (supported by a Digital Projects for the Public Grant from National Endowment for the Humanities).
Dr. Striker’s digital design awards include two Anthem Awards; three Horizon Interactive Gold Awards; winner of the Gold Medal for Best Educational App at the Reimagine Education Awards; and four Webby Awards. Dr. Striker’s projects have received competitive funding from the National Endowment for the Humanities; the Bill and Melinda Gates Foundation; Northwestern’s Innovation & New Ventures Office; the Oxford Research Institute; the HBKU Innovation Center; the Qatar National Research Foundation; and the Institute for Advanced Study of the Global South. Dr. Striker’s work has received excellent press and reviews in media outlets ranging from screenwriting to education technology and has been featured at major national and international conferences, including official selections to the ALPHA showcase at the 2017 Web Summit in Lisbon, the 2019 Tokyo Slush Startup Showcase, and the 2022 Games, Learning, and Society Game Showcase in Irvine, CA. In addition to his academic experience, Dr. Striker has worked in the digital media industry, having served as founding creative director of the Silicon Valley learning games startup, Galxyz, Inc, (which raised $4m in funding from Relay Ventures, Andreessen Horowitz, and Laurene Powell Jobs’ Emerson Collective), based on his original digital learning design concept, an “intergalactic science adventure.”
Dr. Striker holds a Ph.D. in digital media from the University of Wisconsin at Madison, a Masters in new media production from Indiana University at Bloomington, and undergraduate degrees in radio-TV-film (B.S.) and history (B.A.) from the University of Texas at Austin.
Grants & Fellowships
2022 NEH: Digital Projects for the Public - Discovery Phase, $30,000
2023 Alumnae of Northwestern University Grant | Global Pandemics, $5,000
2023 Provost Grant for Research in HSSA | Game-Based Learning, $5,000
2023 Provost Grant for Career Development & Writing Support, $2,500
2023 Institute for Advanced Study in the Global South - Research Grant, $25,000
2022 UREP: Undergraduate Research Experience Program, $30,000
2022 NU-Q Research Fellowship, $25,000
2021 QNRF: VR as Hybrid Learning Solution for Education, $50,000
2021 INVO Innovation and New Ventures, N.XT Ed Tech Seed Funding, $25,000
2021 Provost Grant for Research in Humanities, Social Sciences, & the Arts, $3,000
2021 HBKU Innovation Center, Rapid Response Grant, $27,000
2020 NPRP, Qatar National Research Foundation, $483,000
2020 Internal Research Grant, Northwestern University in Qatar, $15,000
2020 Educational Technology Teaching Fellows Program, Northwestern University
2016 Oxford Summer Research Institute Fellowship, $20,000
2016 Faculty Student Mentorship Grant, Office of the Provost, $5,000
2016 Faculty Teaching Offset Award (FTO), Office of the Provost, $10,000
2012 Grant Writing Fellowship, Digital Media & Learning Competition, $5,000
2012 Inclusive Excellence Initiatives Grant, $2,000
2012 Visiting Artist Grant, $3,000
2011 Bill & Melinda Gates Foundation | Games, Learning, & Society, $5,000
2011 Academic Staff Development Grant, AERA, New Orleans, $1,000
2010 Academic Staff Development Grant, Next Web Conference, $5,000
2010 College of Arts & Communication/Provost Office, Webby Awards, $4,000
2010 Just-In-Time Award, Wisconsin Entrepreneurs’ Conference, $1,000
Media Awards
Winner
2023 2nd Annual Anthem Awards: Bronze Medal - Plague of Athens
2022 Reimagine Education | Middle East: Gold Medal - Plague of Athens
2022 Inaugural Anthem Awards: Silver Medal - History Adventures
2023 Hermes Creative Awards, Platinum Winner - Best Use of Multimedia
2022 w3 Silver Award - Best Website for Education
2022 AVA Digital Awards, Platinum Winner - Plague of Athens
2022 Horizon Interactive Award, Gold Medal - immersive learning
2021 Tech Edvocate Award - Best Augmented Reality App
2021 w3 Silver Award - Best Mobile App for Education
2020 Horizon Interactive Awards, Gold, Mobile Apps - Education
Empires & Interconnections, 1450-1750
2019 Horizon Interactive Awards, Gold, Mobile Apps - Education
Revolutions & Industrialization, 1750-1900
2010 Webby Award - Online Film & Video
2010 People’s Voice Webby Award - Online Film & Video
2009 Webby Honoree Award - Online Film & Video
2008 Webby Honoree Award - Online Film & Video
Nominated
2023 Bett Awards: Best Open Educational Resource - Plague of Athens
2022 EdTech Digest Cool Tool Award - Dr. Sara: Disease Detective
2021 Best Educational App, Reimagine Edu Awards - Dr. Sara: Disease Detective
2021 Best New Mobile App, Mobile App Awards - Dr. Sara: Disease Detective
2020 Best Educational App, Reimagine Education Awards - History Adventures
2017 Dubai Smartpreneur 2.0 Competition - Conscribo
2012 Digital Media & Learning Competition - GameZombie TV
2010 Mashable Award – Best Web Video
Media Work
History Adventures: World of Characters, 2017 - present
Fully interactive, cross-platform digital learning series, whose accolades include Anthem Awards Silver Medal; Horizon Interactive Gold Award; and winner of Best EdTech Innovation in the Middle East at the Reimagine Education Awards. Funded by the National Endowment for the Humanities. In partnership with NU’s Center for Talent Development. Presents a fresh approach to history education, designed for a digital generation. Combines mobile entertainment technology with the power of narrative design—bringing the pages of history to life. Series includes several major installments:
“America’s City” | Cross-Platform Digital Learning, (2025, in pre-production)
The People Who Created “America’s City” (New York 1770-1800) is a special edition of History Adventures designed to immerse students and museum attendees in the world of revolutionary-era New York City. Offers a dynamic way to understand that making choices was often fraught for people during this era of Revolutionary War. Funded by a National Endowment for the Humanities Digital Projects for the Public Grant.
Empires & Interconnections | iOS/Android Tablet, (2023)
Interactive, multimodal learning experience, built for iPad and Android tablet using Unity3D, combines mobile entertainment technology with the power of narrative design. 1450-1750: during this period of colossal change, the world got smaller. Explores the lives of 6 amazing men and women around the globe.
Empires & Interconnections | Apple Books Interactive, 2021
Interactive, multimodal learning experience, built for Apple Books. Combines mobile entertainment technology with the power of narrative design. 1450-1750: era of massive change, the world got smaller. Explores the lives of 6 amazing men and women around the globe. Nominated for Best Educational App at the Reimagine Education Awards.
Revolutions & Industrialization | Chrome Browser, iOS, Android, 2021
Interactive, multimodal learning experience, ported from Apple Books to Chromebooks web app, iOS, and Android, using Flutter development tool. Students examine whether the technological and economic advancements of the period from 1750-1900 was worth the human cost. Explores the lives of 5 fascinating characters around the globe.
Revolutions & Industrialization | Apple Books Interactive, 2020
Interactive, multimodal learning experience, built for Apple Books. Students examine whether the technological and economic advancements of the period from 1750-1900 was worth the human cost. Explores the lives of 5 fascinating characters around the globe. Nominated for Best Educational App at the Reimagine Education Awards.
Conscribo, 2018
Original prototype for interactive, animated, narrative-driven digital learning product concept that became History Adventures. Premiered at Step Conference Dubai, 2018. Tells the story of Duro, who lived in Rome, 2nd Century CE. Story of a Roman legionary.
Global Pandemics, 2021 - present
The Global Pandemics immersive learning series is designed to enhance student understanding of the role of pandemics in world history. Combines digital storytelling with interactive learning design to craft a complex pedagogical experience that immerses students in the experiences of people who lived through history’s worst pandemics. Major editions explore: The Plague of Athens in Ancient Greece; The Black Death in 14th Century Europe; Smallpox in 16th Century Modern-Day Mexico; The Spanish Flu on the Western Front of WWI; and HIV/AIDs 1980s San Francisco. Supported by Northwestern’s INVO (Innovation & New Ventures Office); the Qatar National Research Foundation; and Northwestern Grants for Applied Educational Research.
Black Death | iOS/Android Tablet, (2024, in pre-production)
“Forty Days” tells the story of Giana, a young girl, daughter of a baker, living in Venice during the Black Death. Her ordeal concerns whether to abandon her sick father and flee to the country or stay and take care of him—a common dilemma for people during Black Death Europe, who were often forced to abandon relatives to a miserable lonely death. Supported by funding from INVO’s N.XT Ed Tech Seed Funding Competition.
Plague of Athens | VR Version, (2023, in production)
Interactive VR learning experience built for the Meta Quest 2—achieves an immersive verisimilitude of living through major pandemics in world history. Addresses the issue of achieving high-quality, uninterrupted education in times of crisis and lockdown. Supported by competitive funding from the Qatar National Research Foundation and a Northwestern University Provost Faculty Grant.
Plague of Athens | Chromebook Web App, 2022
Digital learning experience built for desktop Chrome browser—designed to enhance student understanding of pandemics in world history. Features cutting-edge web animation, interaction design, and digital storytelling. The story of Nikos, a physician during the Plague of Athens, 429 BCE, sworn to the Hippocratic Oath.
Disinformation in the Philippines | a Learning Game Series, (2024, in development)
Disinformation, Journalistic Freedom, and Digital Literacy in the Philippines. Cross-platform learning game series, (deployed to mobile phone, browser, and VR headset), for the purpose of teaching digital literacy for Philippine youth—enhancing critical thinking skills and the ability to make sense of disinformation, fake news, and the role of press freedom in the context of Philippine politics and society. Supported by competitive funding from the Institute for Advanced Study of the Global South and the Provost’s Office at Northwestern University.
Dr. Sara: Disease Detective, 2021
Dr. Sara: Disease Detective is an action-adventure, visual novel mobile game that combines character-driven simulation of Epidemic Intelligence Officer detective work with gameplay dynamics around network science, fomites, vectors, and contact tracing. The project was supported by a competitive grant from the HBKU Innovation Center.
QatarPodcasts.com, 2020-present
Founded QatarPodcasts.com, a platform for developing Qatar-based podcast series. Qandid Qatar offers in-depth conversations with Qatar-based VIPs/local celebrities, while Qatar in Quotes focuses on “ordinary people with extraordinary stories.” Supported by competitive funding from the Qatar National Research Foundation.
Digital Doha Podcast, 2021-present
Serving as a Principal Investigator in a multi-year, longitudinal study of how AR, VR, and other Emerging Media are being utilized in Qatar. Conducting qualitative research through podcasting. The Digital Doha Podcast examines the vanguard of digital media innovation in the Middle East and the greater region.
Digital Doha Podcast Interview Selections
Ep. 2: No Words, featuring Mariam Al-Dhubhani - May 10, 2021
Ep. 4: Chaos Antidote, featuring Hadeer Omar - July 27, 2021
Ep. 5: VR Encyclopedia, featuring Julia Leeb - November 27, 2021
Ep 6: SIGGRAPH Asia 2022, featuring Dan Sarto - Dec 31, 2022
Ep 7: SIGGRAPH Asia 2022, featuring Hyungseok Kim - January 31, 2022
Teaching
- Mobile Game Design
- 2D Computer Animation
- Digital Podcast Production
- Sound Design
- Web Design
- 3D Computer Animation
- VR Game Design
- Interactive Product Design
- Media Literacy for Sports; Master’s in Sports Administration Program
- Social Media Strategy, Tools & Analytics; Executive Education Program
Press for Digital Media
The People Who Created “America’s City”
Northwestern Qatar Project Awarded Flagship NEH Grant, NU-Q Stories, February 7, 2023
NEH Announced a New Round of Grant Winners, John Fea, January 25, 2023
More than $2m in Grants for Humanities Projects in Illinois, Chicago Tribune, Jan 10, 2023
Global Pandemics: Plague of Athens
Digital Stories About Living Through History’s Worst Pandemics, Big Deal Media K-12 Technology Newsletter, June 15, 2022
Global Pandemics App Shares Fantastic Tales, MiddleWeb, June 1, 2022
Faculty and Students Win Inaugural Anthem Award, NU-Q Stories, March 1, 2022
Global Pandemics: Plague of Athens Review, World History Teacher’s Blog, April 25, 2022
Northwestern Qatar Researchers Awarded QNRF QF Grants, January 29, 2023
NU-Q Faculty, Students Win International Award, Gulf Times, March 1, 2022
Immersive History Takes You to the Plague of Athens, E-Learning Corgi, April 29, 2022
Global Pandemics: a Cutting-Edge, Browser-Based Digital Learning Experience, Learning Ecosystems, Daniel S. Christian, April 8, 2022
Cutting-Edge Digital Learning Design, Hankering for History, May 20, 2022
Empires & Interconnections (1450-1750)
In his own words: Digitally dusting off the pages of history, Qatar Foundation, Feb 2, 2021
What are the Best Apps for People With a Keen Interest in History? appPicker, May 3, 2021
Northwestern Awards Research Grants to Faculty, NU-Q Stories, August 16, 2021
NU-Q Faculty Win Silver Medal at Anthem Awards, Qatar Tribune, March 2, 2022
Meet IBHA Member, Spencer Striker, PhD, with Jahnavi Pandya, International Big History Association, February 12, 2021
Review of History Adventures, World of Characters, The Tech Edvocate, May 14, 2022
Revolutions & Industrialization (1750-1900)
Spencer Striker, PhD, on Turning History into Entertainment, Script Magazine, May 7, 2020
History Adventures Shortlisted for Reimagine Education Award for Best Educational App, Gulf Times, October 23, 2020
Here’s How ‘History Adventures’ Makes History of the World Fun, Film Daily, March 24, 2020
Looking for the Best Way to Learn History? Literature Approved, May 19, 2020
NU-Q Professor Produces Digital Book about World History, The Peninsula, October 24, 2020
The British Colonization of Botany Bay - History Adventure spotlight, History is Now Magazine, June 28, 2020
History Adventures - a new way to learn history for free!, Duffy the Writer Blog, May 17, 2020
Life Edge 114: Spencer Striker’s History Adventures - Multimedia-Packed Historical Narratives, RELATECASTS, May 7, 2020
Finding the Voice of History, Casting Elite, April 28, 2020
Interview with Spencer Striker, History Adventures. Innovators in Education Series, E-Learning Queen, April 21, 2020
FilmCraft.club - Indie Film Spotlight, Daisy Franklin, April 19, 2020
#Scriptchat: Spencer Striker Creator of History Adventures, Discussing Igniting a Curiosity for History, scriptchat.blogspot.com, Jeanne Veillette Bowerman, April 5, 2020
World of Characters (1750-1900) - Review, Skavansieur, September 26, 2021
Conscribo
Dubai Chamber Announces Winners of Dubai Smartpreneur Competition, DubaiChamber.com, May 18, 2017
Digital Media Experts Offer Innovative Courses at NU-Q, Gulf Times, October 21, 2019
New Indiegogo campaign introduces a revolutionary digital book app to make history learning inspiring and impactful, Digital Journal, May 1, 2019
Dr. Sara: Disease Detective
Making Science Fun: What Game-Playing Tells Us About Designing a Learning Experience, QF Stories, January 4, 2022
New Mobile Game Lets Students Investigate and Solve Global Disease Outbreaks, Digital Journal, December 3, 2021
Apprendre à gérer une épidémie par le jeu, Média du Jeu, (French language game review), Valérie Gagnon, April 7, 2022
Educational Game Shortlisted for Global Award, NU-Q Stories, November 17, 2021
Student at Qatar Foundation reviews epidemiology game, Story | Education, February 28, 2022
Op-Ed: Learning Science through Gameplay, Qatar Foundation, Story | Education, July 20, 2020
COVID-19: QF university researchers develop ‘disease detective’ mobile game, Doha News, July 10, 2020
NU-Q professors developing gaming app on contact tracing, The Peninsula, July 1, 2020
Dr. Sara: Disease Detective - a mobile game about contact tracing, Gulf Times, July 1, 2020
QatarPodcasts.com | Digital Doha Podcast
NU-Q Podcasts Augment Research, Gulf Times, September 23, 2021
Northwestern Qatar students produce podcasts on Qatar, The Peninsula, November 19, 2020
Northwestern Students Produce ‘Qandid Qatar’ Podcast, The Doha Globe, November 19, 2020